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Pillars of eternity nexus mods
Pillars of eternity nexus mods












pillars of eternity nexus mods

On the 24th of January 2019, in patch 4.1 (update #60), Obsidian released a beta version of turn based mode, allowing players to give feedback and report bugs with the new system before its full release. The mode was temporarily made available to players in late December 2018, though it was revealed that this was unintentional, and it was removed in a hotfix some hours later.

pillars of eternity nexus mods

As it changes the game fundamentally, players cannot freely swap between the two modes during gameplay (without using the console). Once starting a new game, the player is free to pick between the traditional " Real-Time with Pause Mode", and the new " Turn-Based Mode".

pillars of eternity nexus mods

~ A quote from Josh Sawyer in the announcement video

pillars of eternity nexus mods

It highlights some abilities and debuffs and things like that, that aren't necessarily as highlighted in the real-time with pause combat system. The turn-based mode slows everything down. It aims to provide players with the choice of an alternate combat style for those who may prefer it. This changes the approach and pacing of combat to be more slow, tactical, and deliberate, drastically affecting how the game is played. It reworks the games existing combat mechanics to function in a turn-based style of play (like that of Divinity: Original Sin, for example) instead of one that is real-time as the game is more traditionally known. Turn-based mode is an alternate mode of combat in Pillars of Eternity II: Deadfire.














Pillars of eternity nexus mods